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Hi there, welcome!

I'm a creative professional who appreciates every medium of art and sciences that tends to create memorable and immersive experiences.

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Always wanted to create something meaningful that can impact the world in a deep philosophical way. Films and games are the only media at that time I could think because of my lifelong connectivity with them. So, finally decided to choose the video games to begin my journey with.

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Here you will find about what I did and some random articles about the general game and level design.

Recent Projects

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Advanced Design Theory

Prototyping with an Experimental Design Model

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  • Game Theory, Design & Prototyping

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Play, Art & the Human Condition

An Existentialist Approach to Understanding Games

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  • Game Theory, Design & Philosophy 

The Cycle of Life -

A Philosophical Approach to System Design

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  • System & Game Design

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Beyond Good & Evil 
AC 2 - Open World Level Design

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  • Worldbuilding, Level and Narrative  Design 

  • Level Design Documentation

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  • General Game Design

  • Pitch Documentation

The Hidden Conquest - Turn Base RPG

The New World - Third Person Cover Shooter 

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  • Worldbuilding & Level Design Blockout

  • Level Design Documentation

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